Vanguard Design
2016
In order to build an emotional connection between the user and the product, I mixed both Google's usability explorations and Apple's good looks in order to create the design pattern a company like Bizagi needs.
Interaction Design, UI/UX, Information Architecture
Bizagi Go
2015
Bizagi is a renowned multinational, famous for developing automated processes software. I took said complex and unfriendly software and turned
it into an intuitive and good-looking mobile application.
Interaction Design, UI/UX, Web Design
EVE
2015
EVE is a gaming console, but it’s also much more than that; it’s a platform. It aims to let users engage in a ‘constant state of play’ by enabling an always connected, emotion-sensing environment that will not only provide users with quality gaming content at all times but has the potential to change people’s lives and habits.
Industrial Design, Interaction Design, UI/UX
MEgration
2015
MEgration is a both digital and analogue alternative that aims to help immigrants in order to fulfil their respective processes, by hand-holding them through their whole endeavour in a personalized and socially connected way.
Art Direction, Interaction Design, UI/UX
Rockastinator
2015
Rockastinator is a device that helps you having healthier and more effective working habits by grabbing your attention in different and innovative ways.
Industrial Design, Interaction Design, UI/UX
Somos Colpatria
2011
User Interface design made on behalf of Startics for one of Colpatria's most important branches.
UI/UX, Web Design, Art Direction